Muir: Yosemite Icons, Volume III

Part of a continuing effort to make some nice replacement icons for applications for usage in the OS X Yosemite Dock. This time around, some system apps and more requests from Twitter and Dribbble.

Meet Muir! Named after John Muir, a great nature man and advocate of the National Park system that eventually brought us Yosemite National Park as we know it today, Muir is a family of icons that I’ll expand upon over time.

This third set contains more icons than ever! Included are icons for Cinema 4D, Quartz Composer, System Preferences, Mail, Skype, Telegram, Transmission, Transmit, Coda, Espresso, Deliveries, Facebook Messenger, Image Capture and VLC.


Comes in ICNS format, includes @2x sizes for all y’all retina folks.

James Moore was kind enough to help me make a script that will automatically set the icons for you. It is included in the package as ‘Set Icons Automatically’. Easy peasy!


If you like Muir, a tweet is appreciated. Thanks!

You can download the previous sets of replacement icons here. I will be releasing a full pack with all icons combined soon. More of my work on my new agency’s website, Pictogram.

These icons are free to use personally, on your own computer, for customization purposes only. Please do not use Muir for professional work or republish the files.

Photos: Firewatch at GDC

My friend Cabel asked me to take some photos at the Campo Santo event for Firewatch at GDC.

If you don’t know Firewatch, it’s an excellent game that is in development by a lot of very talented folks like James Benson, Olly Moss, Jake Rodkin, and many more together working under the studio name of Campo Santo.

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The party space itself, however, was also something else entirely. Greg Maletic did a super kickass job of creating a space resembling the Firewatch watchtower and a whole ‘forest’ (with real trees). The watcher’s desk, for instance, has all the actual props you can see on and around the desk in this gameplay video.

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At the party, people could play the game, meet the developers, etc.

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In between the trees you could sit down on a stump and play the game: (as you do)

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Here’s Rich Sommer (of Mad Men fame) playing the game. He is actually the voice actor for the protagonist. I imagine it’s kind of trippy to play a game while hearing the character talk in your own voice.

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I got to play through the demo there myself and I enjoyed it a lot. I’m definitely looking forward to play the game more as it gets closer to completion.

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Thanks to Campo Santo, Panic and everyone else!

Pokémon as Brands

I revisited my old idea of making corporate brand identities for Pokémon, and it seems to have blown up a little. I got about a quarter million unique visits to my less-than-a-month old website for Pictogram, my new small design agency I just started.


So, I wanted to share a few words on here on process and provide a few images behind drawing them up. I spoke to Fast Company about the inspiration for the designs and how this all came to be — read the article here.


Some of them didn’t make the cut, like Squirtle. I didn’t really explore this beyond a few quick sketches, and at some point you gotta call it quits and move on to other fun new side projects!

Follow me on Dribbble to stay in the loop and more process shots and background on my work.

The Build

When I posted a photo of my setup on Twitter, I got a lot of questions about it. Since there’s just too many of them to answer in replies and it seems people are genuinely interested in my workstation, I made this detailed post about my desk: the place my work gets done, and a micro-site with all the components if you want to build your own.


My workstation is composed of three 27″ LED Cinema Displays (calibrated with a Spyder 3) hooked up to a PC that runs both Windows and Mac OS X. If I’d have to guess, I’d say it’s running Mac OS X 80% of the time.

Some call a PC running OS X a ‘Hackintosh’, and since I had to let go of my beloved Mac Pro I started referring to this rig as the ‘Hack Pro’. However, it’s been far more stable and reliable than my Mac Pro — or any Mac I ever owned, really — ever was. This is mostly due to a smart selection of components and my preference to keep my workstation running a very stable version of Mac OS X.

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