Design.org interviews yours truly
I was interviewed by Ward Andrews at design.org about my design work for Android, Apple and other things. Read it here.
I was interviewed by Ward Andrews at design.org about my design work for Android, Apple and other things. Read it here.
Simple, relatively cheap and potentially rather useful — I ordered one of these Flash Dock gizmos today. They’re iPhone docks that you can mount on your camera using the ‘hot shoe’ socket for all sorts of fun usage cases. I’ll write more about it once I put one through its paces.
Fantastic article about Jonathan Blow at the Atlantic.
This is what makes Blow’s games so remarkable: at great personal expense, in ways no other developer has even attempted, he struggles to communicate a deeply authentic vision of the meaning of human existence. With both of his games, Blow strives to use the unique language of video games to impart the wisdom he has gained the hard way in his life.
Blow is a visionary artist and a brilliant example of how video games can be, and are, a form of art — and should be treated as such.
Today is your last chance to grab tickets at early bird prices for the One More Thing conference in Melbourne, Australia, where I’ll be doing a design mini-conf, as it is called. It’s going to be great, and my pal Neven (along with many other super-talented people) will be there, too.
I’ll see you in May.